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vLLM vs llama.cpp: GPU-First vs CPU-First Inference

vLLM and llama.cpp take fundamentally opposite approaches to GPU memory management. This distinction determines which engine works on constrained GPUs.

vLLM: GPU-First (Offload to CPU)

llama.cpp: CPU-First (Offload to GPU)

Practical Impact

Scenario vLLM llama.cpp
Model fits in VRAM ✅ Best performance ✅ Works, slightly slower
Model slightly exceeds VRAM ❌ OOM during load ✅ Partial GPU offload
Model far exceeds VRAM ❌ Cannot start ✅ CPU + few GPU layers
CPU-only (no GPU) ⚠️ Experimental ✅ Native, optimized

Decision Rule

If the model (quantized) fits in GPU VRAM with room for KV cache, use vLLM for maximum throughput. Otherwise, use llama.cpp with --n-gpu-layers tuned to available VRAM.

Source

Derived from deployment of granite-4.0-1b (vLLM, INT4 bitsandbytes) and granite-4.1-8b (llama.cpp, GGUF Q4_K_M) on an NVIDIA RTX A500 Laptop GPU (4 GB VRAM).